I guess I should describe the game itself a bit: The game is a post apocalyptic game, with the idea that on the onset of nuclear war, Sanctuary started preparing cyrogenic pods that would be sent out to space, only to return when it would be relatively safe to re-colonize Earth. The board of trustees, raised on a generation of fantasy games, saw this as an opportunity to apply shock economics. As part of re-engineering humans so that they can survive on the new earth, they began to release mythical animals to the world populace and blame it on nuclear fallout. The players come back to the world only to find that the natural scenery has changed, and that they would need to rebuild their civilization(s).
Hence the game, Ground Zero.
So for the companies, they are as follows:
Sanctuary Cyrogenics & Human Augmentation
- Main company in the game, they would be the way that players can sign up for the game later on, by joining as "potential pioneers". But until then, news feeds, events and goals would keep on coming up - up until the game's release and afterwards.
- The news agency aspect would keep track of news from around the world, and the point would be to compact it, and then eventually send it up into satellites that are programmed to fall back to earth after a set amount of years. This would be so that the player would be comforted with what happened after they were put into sleep.
- The publishing house would do the same thing, except with stories, history, to make sure that the pioneers would not lose the amount of information that was learned over the centuries. This would tie in to Blactec Education.
- For future pioneers, this group recorded lectures from various professionals in order to teach the pioneers different skills that they would need to survive in the new world. The idea for this group is to tie in real world education degrees, and tie it in with the game for those that are interested. I remember reading about Stanford university and others releasing free lectures online for people to learn - and this would be a step in order to compact and re-distribute learning.
- I think the biggest problem would be this group, but it would be amazing if at one point, you can get a real world degree from attending the different lectures and classes from within the game. This would benefit those people that learn through experience or by hand - as well as not having enough money to pay for university.
- This group would specialize in schematic design, which is a part of the game. It would allow you to create your own schematics from here, and submit them for your character to use in game. Or you could purchase schematics from here directly - instead of making your own for your character's use.