I''ve recently began programming in openGL (well, im new to all the functions and stuff, but I get the general Idea), and was wondering something:
If I am to become a professional game writer, should I learn win32? Since the obvious answer to this is ''yes, you stupid newbie'', then where can I get some beginner tutorials? Ive looked everywhere, and they just dive right in. (Very annoying, yes)....
If ya don''t mind helpin''...
You can check on my site, http://www20.brinkster.com/draqza for basic win32 programming. You might want to avoid the file tutorials for right now, as someone brought it to my attention that there''s a huge error in them. Also check the windows game programming primer, in the articles section here on GDNet.