Hi guys,
I'm looking for C++ AI class example for First-Person Shooter game, basically I want to take ideas since I'm working on a game engine.
FPS Game AI Class Example
Uh... you mean a C++ class that you would use for your AI? I don't believe there is any such standard since it is heavily dependent on the design of the game itself. Also, since there are numerous different ways you could structure your AI, there isn't even one way of hooking it up to characters.
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