Jump to content

View more

Image of the Day

Boxes as reward for our ranking mode. ヾ(☆▽☆)
#indiedev #gamedev #gameart #screenshotsaturday https://t.co/ALF1InmM7K
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Calculating In-Game map positions

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
1 reply to this topic

#1 PoliticalChaos   Members   

151
Like
0Likes
Like

Posted 04 December 2012 - 10:48 AM

Hello everyone,

I have an issue. I'm not going to send what I have because it's extremely hard to understand and most likely horribly written because of my lack of knowledge on this subject. So lets just start from a simple approach, if I want to take a game object and put its position on a world map or mini map how would I take that 3D position and convert it to a 2D position that can be used to position the map marker?

Thanks to anyone who can help me!

#2 Steve_Segreto   Members   

2059
Like
0Likes
Like

Posted 04 December 2012 - 10:27 PM

Check out searches for "Unproject world coordinate to screen coordinate" or "world to screen space".




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.