I've been searching the internet for literally weeks and I haven't been able to locate a decent 2D isometric tutorial or book. Yes, I've read multiple articles here on gamedev, but they're either really old or they don't go into specifics at all. What I'm looking for is one that:
- is recent (not older than ~3-4 years)
- is preferably in C++
- covers basic tile attributes
- covers basic pathfinding
- covers camera movements.
Looking forward to your suggestions!