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OpenGL API Specifications
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Posted 17 December 2012 - 08:24 PM
Posted 17 December 2012 - 08:46 PM
Is there a way to use SDL, GLFW and GLEW? It seems that all three are conflicting in some way. I am looking to initialize opengl 3.3 at least with glfw, opengl extensions with glew and handle input and message pump with sdl.
Posted 18 December 2012 - 09:31 AM
Posted 18 December 2012 - 02:40 PM
Ok so i decided to use SDL2 and i have created a window with opengl context, everything nice and easy but, i can't get glew to intialize when using sdl2. I need glew for shaders there is no shader support is SDL2 - no glCreateShader and such. Any help?
you know you program too much when you start ending sentences with semicolons;
Posted 18 December 2012 - 04:13 PM
Posted 18 December 2012 - 11:24 PM
Posted 19 December 2012 - 09:19 AM
Posted 19 December 2012 - 09:35 AM
Posted 19 December 2012 - 10:07 AM
Posted 20 December 2012 - 01:51 AM
Posted 20 December 2012 - 01:18 PM
Posted 21 December 2012 - 11:35 AM
Edited by proanim, 21 December 2012 - 11:37 AM.
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