Jump to content
Posted 19 December 2012 - 01:20 PM
Posted 19 December 2012 - 01:39 PM
Posted 19 December 2012 - 07:16 PM
"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"
Posted 20 December 2012 - 02:51 AM
Posted 28 December 2012 - 01:57 AM
I try to get my instrument sounds as close to the final mix as possible during the tracking/mixing stage.I think that's where your problem lies. When mixing you shouldn't aim to mix just close to the final mix, your aim is a final mix, i.e. when you're done there shouldn't be anything in your mix that needs fixing that you are able to hear with your equipment (and ears). If you think something needs fixing, fix it. Only when that's done should you call your mix 'final', and that's when you send it to a mastering engineer, who has much better equipment and tons more experience than you, to critically and objectively listen to it and make sure the song sounds well on all target devices, as well as fixing any flaws you didn't or couldn't pick up on during the mix.
Edited by Nyaanyaa, 28 December 2012 - 01:59 AM.
Posted 05 January 2013 - 07:56 AM
I'm slightly in the same boat, however I'd be inclined to say the same thing as the other members here. When I use Reason, I have a mastering suite preset active from the beginning so I'm always mixing through that. I quite like the one called energy for the kind of thing I've been working on lately. There was a song I was working on, and I had been paying lots of attention to mixing as I went along, and when it came to 'the mastering stage', anything I did seemed to diminish the quality, except from setting up the stereo imager. Master eq was left flat too. Some people may see this as bad practice, but so long as you're applying eq(everything in it's own space) as you go, there shouldn't really be much left for you to do at the mastering stage depending on how scrutinous you are with mixing. If you're interested, this was the song I was working on https://soundcloud.com/echo-gecko
If this isn't acceptable sound quality, I guess I should shut up =p To be fair, it was an extremely rushed project. I'm normally the one asking for help, rather than giving it.