Well, I have been mocking up ideas about a 2D sidescroller that would continuously generate a level. Well I have a idea on how to do this, but I am not sure its the best one. So my question is mostly,how would you go about this?
The "requirements" are quite simple, it should be able to generate random landscapes from a basic set of pieces, slopes, platforms multiple paths are all to be accounted.
I am thinking in have some sort of map that keeps each piece connection points the beggining and the end, and it would set the pieces accordingly one after the other. Ofcouse this would need alot of conditions, but I can't think of another way that lets me have control, but still generate a infinite level.