I was thinking about possible mechanics for turn based strategies and it struck me that I can't recall almost any games that were not about a map with units moving to kill other units! So, if you know any, let's create a list of turn based strategies where you don't move units on a map to kill other units (planets count as a map too).
Such game needs to meet ALL conditions below:
- turn based
- strategy (in a very broad sense)
- you don't move units on some sort of map to kill other units
Whenever I think I found one (there are many sims/tycoons/managers that are not about moving units on a map) I quickly realize that it's not a turn based game
So far, I could think only of Dictator on ZX Spectrum as the lone example