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Virtual resolution in 2D game (xna / monotouch)

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#1 mrpmorris   Members   

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Posted 29 December 2012 - 03:56 AM

Hi all

Are there any recommended techniques for developing touch apps in a fixed virtual resolution and then having it automatically scale to the device resolution and to translate touches back to the virtual resolution?

This will be a 2D pixel art game.

Thanks

Pete




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