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雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
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#1 unvermelih   Members   

101

Posted 05 January 2013 - 02:51 PM

Developed with 2 developer. Used landscape for environment. Used real physics for helicopter dynamics (addtorque, addforce, friction etc). All developed in a month. Except for sounds, helicopter and trees (available on internet and udk asset library).



Developers: Melih Unver / Burak Yazar

Waiting for comments :)

Thank you.






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