Jump to content

View more

Image of the Day

The night is still, but the invasion brings chaos. #screenshotsaturday #hanako #indiegame #gameart #ue4 #samurai https://t.co/cgILXuokoS
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now
- - - - -

GetDefaultNamespace()

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
2 replies to this topic

#1 dkrusu   Members   

386
Like
0Likes
Like

Posted 05 January 2013 - 10:50 PM

Could you add a method to get the current default namespace?

 

const char *asCScriptEngine::GetDefaultNamespace() const
{
    return defaultNamespace->name.AddressOf();
}

 

Thanks,

Dave Krusu



#2 Andreas Jonsson   Moderators   

4628
Like
0Likes
Like

Posted 19 January 2013 - 01:06 PM

Sure. I'll do this.


AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

#3 Andreas Jonsson   Moderators   

4628
Like
0Likes
Like

Posted 24 January 2013 - 04:58 PM

I've added this in revision 1535.


AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game




Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.