Jump to content

View more

Image of the Day

Boxes as reward for our ranking mode. ヾ(☆▽☆)
#indiedev #gamedev #gameart #screenshotsaturday https://t.co/ALF1InmM7K
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Connect Four Java LWJGL uses minimax Algorithm for AI

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
1 reply to this topic

#1 mattnenterprise   Members   

179

Posted 09 January 2013 - 03:55 PM

I recently made a Connect Four clone in Java using LWJGL. The game also uses the minimax algorithm for AI. The computer is pretty good but it also beatable. I made a video here it is

 

hopefully I can can get some feedback from it. If anyone wants the code just message me and I will sent it to you, just be warned that it is messy in places.


Edited by mattnenterprise, 09 January 2013 - 03:56 PM.


#2 0Circle0   Members   

343

Posted 11 January 2013 - 01:38 PM

Should make the animation slightly faster. Looks like a good start. Though it doesn't look like the computer plays that aggressively.


Sprite Creator 3 VX & XP

WARNING: I edit my posts constantly.





Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.