Jump to content
GameDev.net Posting Guidelines (click and read before posting)
Game Biz Contracts
Game Industry Salaries
2014 Salary Survey
Indie Guide to Marketing
Do not post Help Wanted or Position Wanted or team-building posts in any of the discussion forums. Click Careers atop this page.
Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.
Posted 17 January 2013 - 03:09 PM
Posted 17 January 2013 - 07:16 PM
What kind of project is this? If this is a serious business venture, you really need to hire a lawyer. If you don't have enough money to hire a lawyer, my guess is that this isn't serious enough to be a business venture, and so is a hobby project, or a first time project.
If this is a hobby project or a first time project, I wouldn't really worry about this kinda stuff. You can just write up a plain language agreement outlining what you and the other people expect/want from the project, and how to split the earnings in the 1/100,000,000,000,000 chance you make more than $10.
This is not legal advice, and I am not a lawyer.
Posted 18 January 2013 - 03:03 PM
Said 'JesseCF the Enthusiasm Slayer'
That logic of "if serious then get lawyer, if can't afford then it's not serious" is quite flawed imo.
Should I really spend sizable sum of my quite limited seed capital for legal issues? Even if I have to , I am obliged to look if I can avoid.
People keep saying "ideas are dime a dozen" but it is not always true. It worths a lot more than this if someone have resources to implement it before you or copycat you quickly. Sometimes it is all about being pioneer.
mostates by mosonče | Embrace your burden
Posted 18 January 2013 - 04:42 PM
If you want them not to talk about it you would use a non-disclosure agreement.
If you want exclusive ownership of the work you need a collaboration agreement, an employment agreement, or some other method of assigning rights.
You will still need a lawyer to draft them for you. Even though they are mostly boilerplate there is still a bit of actual work that needs to be specialized for them.
Check out my book, Game Development with Unity, aimed at beginners who want to build fun games fast.
Also check out my personal website at bryanwagstaff.com, where I occasionally write about assorted stuff.
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC.