im trying to get use to using opengl with sdl and when i try to bind a texture and apply it to a GL_QUAD it wont work ?
im going attach a zip with the contents of the application below (IDE is CodeBlocks)
Image of screen
if anyone could help it would mean a lot! Thank you for your time
Edited by MrPhoenix, 18 January 2013 - 05:28 PM.