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[Physx 3.2.2] Cloth

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#1 Tom123   Members   

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Posted 22 January 2013 - 02:32 AM

I implement an example kind of like this video "

" using Physx 3.2.2. If I want to make the ball stay on the net, what should I do. I use PxCloth to implement net and use PxClothCollisionSphere to implement the ball.






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