[Physx 3.2.2] Cloth

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-1 comments, last by Tom123 11 years, 2 months ago

I implement an example kind of like this video "

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" using Physx 3.2.2. If I want to make the ball stay on the net, what should I do. I use PxCloth to implement net and use PxClothCollisionSphere to implement the ball.

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