I don't know if the problem would be classified as a clipping error or what, but sometimes the tops/bottoms of sprites shift to the left or the right or a block is cut out of them. It isn't a major problem and only shows up for a single frame, but it still occurs and I am still able to catch it. I am using SDL alongside C. What can I do to eliminate this problem? I have attached an example image, where the sprite on the left is the original and the ones on the right are the modified ones. Thank you!