Trying to establish a formula to figure out how many enemies should I load per level?
Total Game time (sec)
Time Tower deployed (sec) = total Game time - Avrg Deployment time for all Tower.
Percent of Map in range = Total range area X 100 / total Level surface.
Actual Total Tower DPS = Total Tower DPS X Percent of Map in range.
Total HP for all enemy = Time Tower Deployed (sec) X Actual total Tower DPS
This does not take into account overkills so an arbitrary multiplier value should be added … .
Am I overthinking this?