Engine = Unity3D
Language = C#
Data Provider Service = Cloudant (JSON, CouchDb, Lucene)
I'm constructing a city builder game, which does not require network latency for most things and the client will connect directly to the database service.
I can read and write JSON to and from the service, and to and from objects.
What I have not figured out how to do is search a Lucene database. everything I'm finding involves installing a Java library and working with that. Isn't there a way to do this by protocol? Is there a particular post/get structure or JSON object I need to pass in to make searching work?
I guess I'm also trying to make this work like SQL.
I have Player's, and I get their info, but now I would like to get all CreatedBuildings with the (non-key field) PlayerId = the player in question.
Perhaps I'm approaching JSON/Lucene incorrectly and require a paradigm shift.