@Ravyne - Well thank you, it's appreciated. I'm excited to show off this UI working on an Android device soon.
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Posted 28 March 2013 - 10:01 AM
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Posted 03 April 2013 - 11:14 AM
Posted 09 April 2013 - 09:19 AM
Posted 09 April 2013 - 09:41 AM
Backed. I meant to contribute on your indiegogo campaign but got sloppy and missed the deadline. Just curious: ever thought about a level with some combat -- chains (like Road Rash), maybe some countermeasures like oil slick, tire shredders. even a shoulder mounted rpg or flamethrower.
The Four Horsemen of Happiness have left.
Posted 09 April 2013 - 09:48 AM
@jms - I saw your pledge! Thank you for joining in on this project. I am in the idea phase of oil on the track, obstacles, destructibles, physics objects that have to be avoided or destroyed. It's a realistic type racer, but I think I can blend in some fun factor elements without going completely "mario kart". There is a good reason Mario Kart is one of the most popular games of all time though
Posted 10 April 2013 - 07:33 AM
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Posted 12 May 2013 - 08:22 AM
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