One of my goals is to implement a basic leaderboard functionality for my games. I'm assuming Xbox Live, etc. has it's own private server for leaderboards, but let's say you're writing game for Windows or MacOSX, or maybe even iOS or Android. Would I have to have my own server for this?
I do have my own webspace (through Jumpline/Plesk) and it works pretty well, could I possibly use that? Also, would I be better off using SQL or manage things using C/C++ and a networking library such as Enet? I have Enet and I'm still a bit of a beginner with network programming, so please go easy on me, lol. Thanks.