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Posted 22 February 2013 - 09:49 AM
Posted 22 February 2013 - 10:27 AM
and what the game is about, and what each level is about. Now I need to know where to go from here.
That depends on where it is you realistically think you will wind up. I used to write down dreams, too. And I write down game ideas. But you think we already know what it is you plan to do with your game idea. We don't. What is it you want to do with your game idea? That will inform your question, "where to go from here."
Posted 22 February 2013 - 12:14 PM
Edited by HappyCoder, 22 February 2013 - 12:16 PM.
Posted 22 February 2013 - 06:31 PM
As HappyCoder mentioned, GameMaker might be a good choice, since your a beginner. But I personally don't like using someone else's software to make a game, I don't like how I'm limited to what they give to me. If you are also like this, then I advice you to start with a simple programming language, something like Vb.Net.
Vb.Net is a simple, programming language made for ease and speed(Not how fast your application is, but how fast you can make it). It might not be the best programming language out there, but you can do a lot with it. Now, don't expect to make the next world of warcraft over night! I used Vb.Net for 2 years before moving on to C#, even though they're quite similar.
You might want a place to start. Youtube and Google are your friends. You can search Vb.Net tutorials for simple stuff such as Picture Viewer, Text Editor, Progress Bar, Messageboxes.. Or search for a series of tutorials that go in order.
First of all, you need to install Visual Studio, or Visual Basic .Net Express 2010. Don't let the 2010 make you think its old and useless, I use Visual C# Express 2010, and it works just great! It's only about 120mb if I remember correctly.
Here is a tutorial: www.youtu.be/hkcO_M9gcNw
Before you can even start making your game, it can take lots of work to get used to the language, so that you would no longer need to use tutorials to do what you need. But of course, you can always ask questions on forums, as we all do, but, always do research before you ask.
As I mentioned before, Vb.Net is a programming language made for ease and speed, so it may not be the best language for making games. That's why I moved onto C#(and C++ currently), after using Vb.Net a lot. I tried to make games with Vb.Net, but nothing was very.. efficient.. I tried to make the game with pictureboxes, with gdi+, with timers that update slowly(i had little control over this)... But this wasn't a bad thing, I learned a lot. Anyways enough about me.
Basically, If you want full control of how your game will be, you will either hire a team, or learn programming. Otherwise, you can use engines such as GameMaker.
Good luck with your game idea, I hope you can make it. But remember, don't get uninspired if you can't make what you want quickly, just keep trying. Have fun!
Edited by WeNeedFocus, 22 February 2013 - 06:32 PM.