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what does offset point to in GetProperty

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#1 Isaac Paul   Members   

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Posted 23 February 2013 - 12:35 PM

so for get property in the asScriptObject class:

 

GetProperty(asUINT index, const char **name, int *typeId = 0, bool *isPrivate = 0, int *offset = 0, bool *isReference = 0, asDWORD *accessMask = 0);

 

It assigns an offset which I assume is pointing to the data for that property, but i can't exactly tell what it is pointing to. Is it the actual raw data or some sort of angelscript wrapper?

 

What I'm trying to accomplish is assigning to a angelscript class's members. I need to be able to assign values (ints, ect) and references to other script objects.

 

Any help would be greatly appreciated smile.png


Edited by izackp, 23 February 2013 - 12:36 PM.


#2 Andreas Jonsson   Moderators   

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Posted 23 February 2013 - 12:54 PM

The offset points to the location within the object where the property is. If isReference is true, the property is stored as a pointer to the actual property. In this case you'll need to deference the pointer after adding the offset.

 

It may be easier to use asIScriptObject::GetAddressOfProperty() instead of asIObjectType::GetProperty.


AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

#3 Isaac Paul   Members   

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Posted 24 February 2013 - 06:53 AM

Awesome I didn't even see that function. Thanks.






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