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Is anyone else's Pix for Windows crashing since the latest windows update?

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#1 Seabolt   Members   

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Posted 28 February 2013 - 08:44 AM

Hey guys,


Last night I left work while working with PIX, and when I came back to work this morning, my computer had updated. Now Pix crashes everytime I try to start a new experiment. Is anyone else getting this? I tried a re-install and it didn't seem to work.


Perception is when one imagination clashes with another

#2 Seabolt   Members   

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Posted 28 February 2013 - 08:48 AM

This is the last information in the diagnostic log:



Frame 000001 ........POST: <S_OK> D3D11CreateDeviceAndSwapChain(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, 0x2666F774, 6, 7, 0x0413BA48, 0x0413BA44, 0x0413BA3C, 0x0413BA20, 0x0413BA40)
(0x001304): 
    Device Created with feature level 10.0 and driver type ???
 
Frame 000001 ........PRE: <this=0x03f86470>IDXGISwapChain::GetBuffer(0, IID_ID3D11Texture2D, 0x2666F798)
Frame 000001 ........POST: <S_OK><this=0x03f86470> IDXGISwapChain::GetBuffer(0, IID_ID3D11Texture2D, 0x2666F798)
Frame 000001 ........PRE: <this=0x03fdfee8>ID3D11Device::CreateRenderTargetView(0x03F86788, NULL, 0x04C70120)
An unhandled exception occurred.

Perception is when one imagination clashes with another

#3 Seabolt   Members   

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Posted 28 February 2013 - 08:52 AM

Also my game will crash if I try to create a device with the D3D11_CREATE_DEVICE_DEBUG flag. That's new.


Perception is when one imagination clashes with another

#4 Seabolt   Members   

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Posted 28 February 2013 - 09:09 AM

Nevermind, solved in this thread : http://www.gamedev.net/topic/639532-d3d11createdevice-failed/.


Edited by Seabolt, 28 February 2013 - 11:45 AM.

Perception is when one imagination clashes with another




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