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雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
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First try at making a trailer

4: Adsense

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#1 Cyberdogs7   Members   

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Posted 06 March 2013 - 06:39 PM

I made a trailer for my game, M.A.V., and I would love some honest feedback on it.

I tried to go for something exciting and a little fast paced, but I am new to this so any feedback you have would be great!
Trailer is here



#2 Ashaman73   Members   

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Posted 07 March 2013 - 02:24 AM

Wow, really cool, though I was not able to turn sound on, your trailer and especially game, looks great and very funny ! Good work smile.png

 

Edit: Though one thing, the first few seconds looks a little bit choppy, maybe take a capture from a more powerful PC ?


Edited by Ashaman73, 07 March 2013 - 02:26 AM.

Ashaman

 

Gnoblins: Website - Facebook - Twitter - Youtube - Steam Greenlit - IndieDB - Gamedev Log


#3 / rouncer   Members   

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Posted 07 March 2013 - 03:12 AM

i think thats a good job.  game looks cool too.



#4 Cyberdogs7   Members   

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Posted 07 March 2013 - 05:52 AM

Wow, really cool, though I was not able to turn sound on, your trailer and especially game, looks great and very funny ! Good work smile.png

 

Edit: Though one thing, the first few seconds looks a little bit choppy, maybe take a capture from a more powerful PC ?


Hmm.. What part looks choppy? The game was running at ~50fps with the capture on, so maybe it was just in the video conversion?

Edit: I think I see what you mean in the level shots. That was captured at 60fps, so I think it was just how I animated the camera. I will have to be more careful with that in the future. Thanks!


Edited by Cyberdogs7, 07 March 2013 - 05:56 AM.





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