finshed breakout game

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28 comments, last by phil67rpg 11 years, 1 month ago

what should I add to my breakout game I was thinking about a background color and a splash screen

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Things to add:
Menu.
Background colour.
Loss condition / Lifes.

Power ups.

Highscore table.

More fluid motion (maybe mouse controlled?)

Options menu.

Sound.

More types of blocks (Such as blocks that cant be destroyed, or blocks that take more than 1hit to destroy)

well I have decided to add a background color first but I am unsure of where to draw it. Should I draw it first or in the middle or in the end?

Why don't you draw it in the background :)

I get a strange effect, the background follows the ball on the screen,

That is a strange effect. Do you think you should leave it in your game? It could be your signature effect. It's almost like you're drawing the background as a colored rectangle and then using the same world transform (row and column translation) as your ball.

I want to add a colorful background to my game according to the advice of jellyfishchris,, I did get the game to have the ball disappear when it hits the bottom of the screen and then redraw the ball in the center of the screen and then move again.

Oh geez, why didn't you say you just wanted a colored background. I thought you were trying to render a bitmap as your background. Just clear the screen with a color before you draw on it.

actually I am trying to render a bitmap as a background sorry for the confusion

well I have rendered a background image with a bitmap, thanks steve

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