Hello folks, I am a student from Norway who has been desperatly looking for a script or plug-in that can fracture mesh Maya into small pieces. Its for a game project we are doing, we want to create a city enviroment where you can destroy buildings and walls. But we need to pre-fracture our meshes before we can apply any kind of destruction in Unity (save for a few plug-ins that can do it for us on runtime in Unity).
I tried different things like Apex and DMM for Maya. Apex is not supported in unity and I had trouble exporting my fractured mesh with DMM. Also some voronoi based scripts that did not work in Maya 2013 because they were outdated.
Need help badly :( Anyone?