Hey guys, I'm in the process of finishing an article about art techniques every 2D artist should be aware of aimed specifically at non-artists, i.e. programmers who sometimes make their own art. My question is to all you non-artists out there: What are the most confusing art techniques to you? Why?
What in particular strikes you as being difficult in drawing or creating 2D assets? What techniques do you see people using that are beyond your comprehension?
So far I'm addressing the following issues in my article (feedback appreciated on these as well):
For this one I'm not really focusing on software ("what is the best software????!!") or technical particulars, those are hopefully things that will be addressed in future articles.