Jump to content

View more

Image of the Day

Adding some finishing touches...
Follow us for more
#screenshotsaturday #indiedev... by #MakeGoodGames https://t.co/Otbwywbm3a
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

GUI for 3D game using only SDL

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
No replies to this topic

#1 hikarihe   Members   

243
Like
0Likes
Like

Posted 19 March 2013 - 02:46 PM

Building on the idea of this tutorial: http://www.lazyfoo.net/SDL_tutorials/lesson09/index.php

  1. Draw menu and buttons as flat 3D surfaces
  2. When left mouse button pressed check coordinates ( if cursor inside a button )
  3. Follow button routine

 

Is this the only way to do it?

 

Thanks ^^


Edited by hikarihe, 19 March 2013 - 02:47 PM.





Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.