Jump to content

View more

Image of the Day

The night is still, but the invasion brings chaos. #screenshotsaturday #hanako #indiegame #gameart #ue4 #samurai https://t.co/cgILXuokoS
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

Creating offline multiplayer Android games with Unity

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
No replies to this topic

#1 gdebojyoti   Members   

112
Like
0Likes
Like

Posted 24 March 2013 - 01:02 PM

Is it possible to create offline multiplayer Android games with Unity (played over bluetooth/ wi-fi)? If so, then I would like to create a 2 player game prototype, containing a single room (empty cube) with 2 cubes (3rd person controllers) - each controlled by one player. The cubes can be moved about as their owners (players) wish. Any movement made by any of the 2 players can be seen in realtime in the other player's display.

How do I achieve this?

P.S. I know some basics of Unity. I have already created a small hack & slash game in Unity (PC-standalone). I am new to Unity Android, though.

 






Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.