Jump to content

View more

View more

Image of the Day

雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
#indiedev  #indiegame #screenshotsaturday https://t.co/IwVbswGrhe
IOTD | Top Screenshots

The latest, straight to your Inbox.

Subscribe to GameDev.net Direct to receive the latest updates and exclusive content.


Sign up now

How I prototype games...

4: Adsense

Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
2 replies to this topic

#1 meeshoo   Members   

512
Like
0Likes
Like

Posted 25 March 2013 - 11:30 AM

Hello there,

 

wrote another article about game development on my blog, this time about my process of prototyping games:

 

http://www.jungle-troll.com/2013/03/25/how-i-prototype-games/

 

Please let me know what you think about it and also please let us all know if you also do game prototypes and share some aspects about your processes.

 

Thanks!



#2 Stormynature   GDNet+   

5147
Like
0Likes
Like

Posted 25 March 2013 - 07:41 PM

Liked the article. I think your basic points are made well but I do think you should have presented a example prototype within the article itself using it as a reference by which your thoughts were delineated and readers able to better follow the track of your thinking.



#3 meeshoo   Members   

512
Like
0Likes
Like

Posted 26 March 2013 - 01:55 AM

Hi, I'm glad you like it. Never thought of putting an example there, but now that you mentioned it, it seems like the logical thing to do. Maybe I'll expand on this idea later on, thanks for the tip.


Edited by meeshoo, 26 March 2013 - 01:56 AM.





Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.