Saving Game Data (map, entities, progression etc.)

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11 comments, last by dsm1891 11 years ago

I know, i just wondered if anybody had any better methods :/

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A file is a file. Learn to serialize your data using whatever method is comfortable for you. It's not hard. Just think about the process used to restore the data and store things in a way that will make that easy.

Mobile Developer at PawPrint Games ltd.

(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)

(Although I am mobile. no, not as in a babies mobile, I move from place to place)

(Not "place" as in fish, but location.)

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If you're already familiar with XML then I'd suggest a library such as TinyXML. It's a C++ library for reading and writing data with XML files.

If you're already familiar with XML then I'd suggest a library such as TinyXML. It's a C++ library for reading and writing data with XML files.

Really? thanks for the link!! was googling for a while for such a library! Thanks! :)

Mobile Developer at PawPrint Games ltd.

(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)

(Although I am mobile. no, not as in a babies mobile, I move from place to place)

(Not "place" as in fish, but location.)

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