I'm building a very simple game in C#. However, it seems that for every few frames, the game "blinks". I have read some material about saving the game screen as a Bitmap object to avoid this; however I'm not entirely sure how to implement this.
So, how do I keep the screen from "blinking"?
EDIT: just to clarify, I'm not using XNA - I'm using C# Windows Forms.
Edited by johnmarinelli, 05 April 2013 - 11:19 AM.