[Music] Sony creative software EULA

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6 comments, last by dsm1891 11 years ago

hello,

So today Sony creative software announced that they are doing 80% all sound tracks, usally $50, now $10 (amazing offer, until April 26, 2013 if you are interested).

http://www.sonycreativesoftware.com/productionmusic

But i am confused about the Licencing agreement and what the tracks can be allowed for (can they be redistributed?)

http://www.sonycreativesoftware.com/productionmusic/eula

sorry, i'm a noob at this, but the way I read it is that you can redistribute it, so long as it intergraded into a multimedia platform (i.e. my game).

.1. GRANT OF LICENSE. Sony Creative Software, as Licensor, grants to you, the Licensee, a limited, nonexclusive right to use the Production Music in your own original multimedia productions without restriction. Neither the Production Music nor any portion thereof may be resold or redistributed as loops, music beds, record albums, or any other form of stand-alone music performances except as integrated into your own multimedia works. All rights not expressly granted to Licensee are reserved to Sony Creative Software or its licensors.

Am i correct?

If anybody can help me out, It would be much appreciated.

Thanks alot

Mobile Developer at PawPrint Games ltd.

(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)

(Although I am mobile. no, not as in a babies mobile, I move from place to place)

(Not "place" as in fish, but location.)

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But i am confused about the Licencing agreement and what the tracks can be allowed for (can they be redistributed?)

In what manner do you want to "redistribute" the tracks?

-- Tom Sloper -- sloperama.com

I think it says that you can't just grab the track as it is and sell it. It must be a part of your own work for you to be able to sell it. (ie, soundtrack of your short movie, song of your album with you singing on top of it and so on).

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

My journals: dustArtemis ECS framework and Making a Terrain Generator

But i am confused about the Licencing agreement and what the tracks can be allowed for (can they be redistributed?)

In what manner do you want to "redistribute" the tracks?

As in, ingame sound, surely that counts as redistribution?

--Edit--

and the game to be sold for profit

(allthough that may not happen I.E. free game)

I think it says that you can't just grab the track as it is and sell it. It must be a part of your own work for you to be able to sell it. (ie, soundtrack of your short movie, song of your album with you singing on top of it and so on).

So, Ingame sound would be alright, its a bit daunting facing a page of T&C's, last thing i would want is having to pull the game down, if i have simply misunderstood them

Mobile Developer at PawPrint Games ltd.

(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)

(Although I am mobile. no, not as in a babies mobile, I move from place to place)

(Not "place" as in fish, but location.)

The EULA is very clear compared to most others.

You can use it as a part of your own multimedia product. That is specifically allowed. Including the audio clip as sound within your game is fine.

What is NOT okay is to have the music as a standalone object. You cannot sell the audio clip as a standalone object in a "music of the game" collection. If you do sell your music separately the clip needs to be incorporated into your own music and not available as its own performance.

Also remember to do business as a business. Keep a copy of the EULA both in your files and accompanying the original sources so you know the license for the files.

The EULA is very clear compared to most others.

You can use it as a part of your own multimedia product. That is specifically allowed. Including the audio clip as sound within your game is fine.

What is NOT okay is to have the music as a standalone object. You cannot sell the audio clip as a standalone object in a "music of the game" collection. If you do sell your music separately the clip needs to be incorporated into your own music and not available as its own performance.

Also remember to do business as a business. Keep a copy of the EULA both in your files and accompanying the original sources so you know the license for the files.

Thank you very much!

just making extra care, I'm ok to sell my game with these audio files in the game? Sorry if I seem to reiterate the same point, but getting half way through development, or on release just for sony to say:

No, you can't use them, take your game down!

will be quite annoying/detrimental.

just being cautious is all.

Mobile Developer at PawPrint Games ltd.

(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)

(Although I am mobile. no, not as in a babies mobile, I move from place to place)

(Not "place" as in fish, but location.)

Go read it again. It seems very clear to me:

1. GRANT OF LICENSE. Sony Creative Software, as Licensor, grants to you, the Licensee, a limited, nonexclusive right to use the Production Music in your own original multimedia productions without restriction. Neither the Production Music nor any portion thereof may be resold or redistributed as loops, music beds, record albums, or any other form of stand-alone music performances except as integrated into your own multimedia works.

Are you using the music in your own original work? That is allowed. Do it.

Are you selling or distributing the music as a standalone work? That is not allowed. Don't do it.

They make a few other notes, such as that they must be credited if you use their work, but that is normal for audio.

As always, if the legal risk bothers you then you really need to consult a lawyer. If it still bothers you, don't do it and create something original.

Go read it again. It seems very clear to me:

1. GRANT OF LICENSE. Sony Creative Software, as Licensor, grants to you, the Licensee, a limited, nonexclusive right to use the Production Music in your own original multimedia productions without restriction. Neither the Production Music nor any portion thereof may be resold or redistributed as loops, music beds, record albums, or any other form of stand-alone music performances except as integrated into your own multimedia works.

Are you using the music in your own original work? That is allowed. Do it.

Are you selling or distributing the music as a standalone work? That is not allowed. Don't do it.

They make a few other notes, such as that they must be credited if you use their work, but that is normal for audio.

As always, if the legal risk bothers you then you really need to consult a lawyer. If it still bothers you, don't do it and create something original.

ok, thank you :)!

I know just wantedto be sure for sure, you can forgive me for that right :3

Mobile Developer at PawPrint Games ltd.

(Not "mobile" as in I move around a lot, but as in phones, mobile phone developer)

(Although I am mobile. no, not as in a babies mobile, I move from place to place)

(Not "place" as in fish, but location.)

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