Hello everyone. First time XNA project here, so still learning the ropes.
My first idea for a starter project was to make a tile based game. Each movable terrain square would be one quad (or 2 triangles).
Then use some method to determine which tile the mouse is over and clicking it moves the player there.
So what would be the ideal way to do this in XNA? My first thought was to create a triangle strip and a text file with all the vertices and heights and load it in and draw it.
Any other suggestions?