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OceanCS sample (nvidia sdk11)

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#1 Vine   Members   

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Posted 01 May 2013 - 03:08 PM

Hi! Please tell me somebody, what I'm doing wrong:

 

GRAV_ACCEL = 981.0f;

ocean_param.patch_length  = 2000.0f;

ocean_param.wind_speed  = 800.0f;

 

If i change GRAV_ACCEL to  98.1f, ocean_param.patch_length  to 200.0f and ocean_param.wind_speed  to 80.0f,

waves must be the same, just scaled 1/10x. Right? But in fact they are much softer, like a calm water.

 

What am I missing? And how should i correctly scale ocean_param.patch_length?


Edited by Vine, 01 May 2013 - 03:12 PM.





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