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Creating a 2D texture for use by BitmapFactory.

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#1 Ghyrome   Members   

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Posted 03 May 2013 - 08:32 AM

I would like to convert a simple brushed steel image to a 2D texture for use by BitmapFactory's decodeResource method.

 

Is there a public domain program that does this conversion?  My environment is: Android, Java and OPENGL ES 2.0.  

 

Thanks for any help in advance.






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