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雑魚は多めにして、爽快感重視にしつつ・・・(´・ω・`)
早いとこ、ベースを作って、完成にもっていかないとね。
タイトルもまだ迷ってるだよなぁ。 
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3DS Mesh Reader

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#1 CoOlDud3   Members   

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Posted 04 May 2013 - 08:48 AM

Hi, I have been browsing the internet and found this: http://www.spacesimulator.net/wiki/index.php?title=Tutorials:3ds_Loader. It is a tutorial on writing a loader for a mesh object stored in a binary file with extension .3DS. But it is implemented using C++. Can anyone implement it in c#.net? Or tell me how? I want to use it for my game using SlimDX. Any help will be appreciated.

 

Regards,

Rayyan Tahir



#2 unbird   Members   

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Posted 04 May 2013 - 09:17 AM

I'd have a look at the Open Asset Import Library, 3DS is among the supported formats. There exists a .NET wrapper.



#3 CoOlDud3   Members   

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Posted 04 May 2013 - 09:48 AM

Finally a .NET Wrapper. Thankyou!






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