I have a hypothetical question as I am trying to budget for my video game.
I have put together a prototype that has basically everything that will be in the final game which you can see here-
As you can see relatively simple- 2D sprite based animation. Almost a Pokemon clone.
5 screens- Title Screen, Towns, World Map, Battles, Menus (menus not shown, but similar to Pokemon where you can simply re-order monsters and see their stats).
My question is- if I were to hire (full time) a professional, experienced programmer, how long would you estimate it would take for them to put this together (for Windows / Mac / Linux) and how much do you estimate they would charge?
Now I know this is almost impossible to answer because the majority of the time is taken finding and fixing bugs and testing, but literally ANY guess you can make would be of great help.
Second Question- for games like this, is it as 'simple' as creating the program for one town, and the repeating the code for all towns, just with different tiles, sprites and dialogue trees? and the same for battles e.t.c? So that the programmer is basically programming 5 screens, then just adding different content?
I understand that these things are very amorphous, but I just need some kind of starting point. Thank you for your time with this. I can answer any questions that might help narrow this down.
All the best-