Hello everyone, I have recently begun college this summer for Computer Science. I am only taking general education courses during the summers to get then out of the way, but I figure I would start learning to program myself. my goals over the next three years are to be able to program GUI and menus for PC games, as well as make 2D/2.5D games.
I know it won't be easy, and that's why I said over the course of three years I want to learn this. I know that I will have to make many small games and such but I am okay with that. I don't expect to make a title that is worthy of showing anyone for years.
I was wondering which language would be good for PC gaming that is on the easier scale to learn. The language needs to be well documented and have 2D game engines that support it. If you do recommend a language please say which engine would be a good choice and why possibly.
If I get no answers I will probably try my hand at Python. Unfortunately I can't find any game engine that has tilemaps and shaders. I found pygame, but I don't believe it is a full on engine.
Anyways, If no one replies with other alternatives I guess I will try Python with these two pdfs