Hi, I have a few questions about first person setups in general. I understand the basics:
- Draw the first person view in front of the camera
- Disable casting a shadow (so you don't see a shadow of some floating arms).
- Play the animations based on what you are doing, etc.
There are a few things I don't understand. In games like Battlefield and Halo 2/3 you can see your legs. Do I just create the legs below the view of my camera, similar to the arms, and go from there?
Also, when playing games that have shadows, aside from Battlefield 3 (on Xbox), you can see your entire player's shadow. How do they do this? Do they not draw the model, but draw the shadow?
If anyone has some advice, I will be glad to listen to it. My mindset might be thinking about this in all the wrong ways. Thanks!