I made simple editor for angel script files. Made it according base example "asbuild" from SDK. It is very simple but It have compiler with options to configure your own binding data to script engine. Of course without debugger it is not full IDE but everyone who tried write scripts for game without external compiler should understand my concept.
I used "wxWidgets 2.9.4" and "Angel Code 2.25". It is not open source yet because I used engine functions to made it fast. Maybe if someone will be interesting in improving of program then I could publish source.
Totem4 Script Editor 1.5 ( updated ): https://www.box.com/s/k51th5alfhcsrl08monc
All binding data is in "config.xml".
Edited by osiris_dev, 02 June 2013 - 08:24 AM.