That's the first time I have difficulties with setting up OpenGL.
I just bought a new laptop with windows 8 64bit and I am using Visual Studio 2012.
I did the usual procedure with installing a 3d party lib just as I installed them on my previous PCs:
1. Download freeglut, glew, glfw, glut, sdl
2. Copy headers into "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\include"
3. Copy libs into "C:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\lib"
4. Copy dll's into "C:\Windows\SysWOW64"
Then I downloaded the project I was developing on my other PC (was developed under windows 8 32bit if that's of any importance) and it would'n compile. The compiler threw me the following linking error:
And again it wouldn't compile, again the same linking errors: