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About to go Freelance

4: Adsense

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#1 PlayfulCritter   Members   


Posted 13 June 2013 - 03:43 PM

Hey guys


I'm about to do something I've contemplated for a long time and become a freelance programmer. I was wondering, have any of you ever left you job to do this? If so, what advice could you impart on a programmer about to do the same thing? Any lessons learnt the hard way you'd care to tell me about so I can do my best avoid them?


I'll be honest, doing this is scaring the hell out of me but it's something I need to do. So please, any comments about "don't do it" or something similar to those lines; keep to yourself. Unless you have good reasons backing that up.

#2 Tom Sloper   Moderators   


Posted 13 June 2013 - 05:26 PM

I recommend you read my articles on freelancing and networking

-- Tom Sloper
Sloperama Productions
Making games fun and getting them done.

Please do not PM me. My email address is easy to find, but note that I do not give private advice.

#3 Orymus3   Members   


Posted 13 June 2013 - 07:11 PM

I'll speak from the experience of a guy I know well and respect very much.


His initial plan was simple:

Buildup some money and be his last boss' bitch. He did overwhelming overtime hours, agreed to stay in or out when needed. They had agreed he would leave 'when it is the most convenient' (which started as a 2 weeks thing and ended up being 2 months).

And it was worth every penny.


When he became freelance, he also had his own thing going at the same time, to keep busy between contracts. Some contracts were good, others, well, you know, a lot of customers just don't know how it works, and a whole lot of others will just screw you because they've got better lawyers.


He basically kept an open channel with his former employer, accepting some freelance work from them, which both helped increase his credibility as a freelancer, and kept money coming in. Plus, being a freelancer, it allowed him to commit to smaller chunks of work at a time, always making sure he was taking the best or most interesting deals.


Credibility is key, and you never know what potential client might have spoken to a former boss or colleague. Especially in my area, news travel fast in the video game industry, and gossips even faster. A lot of the successful freelancers that I know and respect are former colleagues. I've crossed them occasionally on various projects here and there, and the one trait they do have in common is that they've been honest and proactive about it. They had a plan, they told their boss about it and worked the finer details together. That goes a long way.

-=- My Articles -=-
Getting Games Done - Method and tools on how to start a hobby project and get it Done!

The Art of Enemy Design in Zelda: A Link to the Past - Reverse-engineering functional enemy design from applied example.

Retro Mortis - "RTS" - Article Series (4 Parts) on the history of RTS development (4th part finally released!!!)


#4 Buster2000   Members   


Posted 14 June 2013 - 06:29 AM

What kind of programming Games, Web Apps, Mobile, Finance, Anything?

Where abouts in the World do you live?


Do you only want to work from home or are you willing to work onsight?


Do you already have recruiters / head hunters / companies contacting you to do freelance work for them?


I Know Toms Articles are usually very good but it does depend on which part of the world you live in and in what area you specialise.  In my own area (mobile development in London) it is easier to get freelance work than permenant work and you need very little experience but then I am in London and London tends to be the exception to many rules.

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