I have a few simple questions that don't require much thought, so I figured I'd put them in one thread instead of making a bunch of threads. I don't know where else to put them lol.
1: If I have one million cubes, is it faster to draw them from one big list, or 20 smaller lists?
2: When I'm drawing a skybox, should I have it drawn relative to the player or to the map?
3: Is there a method that can change how a texture looks depending on player color? For example, if player ones color is red, part of the texture will be red. I don't remember what the exact word for it is...maybe alpha blending or something like that.
4: In a multiplayer game, I'm assuming it's correct to create a camera for each player. Is this easiest to do through the player class?
5: What's the difference between the LoadContent and Initialize method created for you? I use both of them while initializing variables, although I'm not really sure why
Edited by burnt_casadilla, 23 June 2013 - 03:55 PM.