Thanks for all the responses and for not shooting me down, I realise this is probably a very common question.
After receiving some good advice, I'm going to return to the game design document that I started a while back and go from there.
If you don't know where to start you're not ready to, you should start by joining another team.
Thanks for your reply buddy. I appreciate where you're coming from, however in my defence (and without trying to sound too clever) I have already seen a 'reasonably' successful software (non-game) product from design through to launch and I've been a full-time developer for over 15+ years, plus I've been an avid gamer for over 20 years. This thread is my attempt to seek clarification from those who are more experienced in this industry before I start to seek the skill-sets required.
I don't believe there would be a huge benefit in me joining an existing team, unless there is a team of coders/artists out there without a game to develop. Please do correct me if I'm being naive here?
rpiller - Will send you a message