DirectX 11.2, Is it actually out in any form?

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4 comments, last by _the_phantom_ 10 years, 9 months ago

Hey,

I'm a bit confused about the 11.2 release along with windows 8.1 preview.

I upgraded to 8.1 & would like to toy around with the tiled ressources, however i'm confused about wether it's actually available or not.

- Does it require a new SDK? Is it included in VS2013 or will it come later?

- Do the windows 8.1 drivers from nvidia support it or do we need to wait & only have software mode so far?

- What kind of card is required for it? Will it just work on any feature level 11.1 card?

Thanks!

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According to http://code.msdn.microsoft.com/Direct3D-Tiled-Resources-80ee7a6e you just need VS 2013. I presume that comes with the new SDK.

From what I've read I believe the ATI 11.1 cards will be able to handle 11.2 with the right driver. I don't think any current Nvidia hardware supports it, including the 700 series.

However I don't think that Tiled Resources requires full DX11.2 support as the demo running at //Build/ was apparently running on an NV Titan card which is using their latest GPU design.

I'm hoping that means it'll end up working on Win7, as otherwise it'll be annoyingly useless sad.png


I don't think any current Nvidia hardware supports it, including the 700 series.

According to "ID3D11Device::CheckFeatureSupport" my gtx 670 supports "D3D11_TILED_RESOURCES_TIER_1".

However I don't think that Tiled Resources requires full DX11.2 support as the demo running at //Build/ was apparently running on an NV Titan card which is using their latest GPU design.

I'm hoping that means it'll end up working on Win7, as otherwise it'll be annoyingly useless sad.png

They said that the technology will be exclusive for Windows 8.1 and Xbox One

Well, that' won't get used on the PC then...

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