I've just released a hectic arcade game and I'm here to let more people know - the feedback I'm receiving is very positive, so chances are that you might like the game as well
I'll be glad to hear what you think about it.
Putting together elements from Arkanoid, Decathlon, Dyna Blaster, Impossible Mission, Oil's Well, Pac-Man, Pang, Qix, Slam Tilt, Space Invaders, Tetris and Vital Light, Huenison is a frantic-paced hybrid of shoot 'em up and colour-matching puzzle. All in retro visuals and synthetic sonorities that recall the revered Commodore 64's SID chip.
Piloting a small mobile cannon back and forth across the bottom of a well, you must cycle through your six coloured beams, firing at the descending onslaught of corresponding coloured bricks. Missed shots bring the deadly zapper closer to your cannon, and missed bricks raise the ground they touch. But this is just to begin with.
With 25 levels, 9 different game modes, kick-ass chiptunes and a ludicrous variety of brick types, Huenison is all about racking up bonuses and score chaining. Your goal? To achieve the top position on the online highscore table and, while at it, to save the world!
Almost two years in development, Huenison was designed and coded for AmigaOS 4 and Windows, and has also been tested and proven to run on Linux and MacOS through Wine.
The demo gets you about a fifth of the full game for free, just enough to give a taster of the retro-gaming chaos to follow!
As of the 12th of July 2013, the game is on sale as a digital DRM-free download from RGCD, at the bargain price of £2.99.