I've been searching about this for days, but I can't find a clear answer.
I recently started with XNA, I haven't made anything that is ready to be shared. I enjoy the XNA framework, but I don't see a future in it - XNA is dead, how reliable is MonoGames? And if I'd like to proffesionally work with game programming, I need C++, from what I've read.
I'm having a hard time deciding between continuing with XNA or go to C++.
Since I won't lose alot of experience in XNA when I go to C++, it might be better if I change to C++ asap.
What do you think?